Perbandingan Motivasi Belajar Siswa Melalui Metode Ceramah dan Digital
Keywords:
Learning motivation, Lecture method, Digital media, Quizizz, Students’ learning outcomesAbstract
Innovative Education 2025 emphasizes the importance of transforming monotonous lecture-based learning into interactive digital learning that can increase students’ motivation and learning outcomes in the midst of ongoing digital reform. In this context, the dominance of lecture or one-way methods, learning fatigue, low student participation, and limited use of technology become key challenges that must be addressed systematically. This article analyzes how the comparison between the use of lecture methods and digital media using Quizizz can reveal the effectiveness of interactive learning approaches in improving students’ motivation and academic achievement. By using a descriptive-analytical method through a case study, this paper affirms that learning using digital media is able to create a learning atmosphere that is more engaging, competitive, and participatory compared to monotonous learning. The results of the study show that teachers who creatively integrate instructional technology make a significant contribution to building a generation that is more motivated, active, and high-achieving, so it is necessary to strengthen teachers’ pedagogical and digital competencies, provide support for ICT facilities and infrastructure, and develop a school culture that encourages sustainable learning innovation.
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